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Wartorn
Ash Denton / Stray Kite Studios
Ash Denton brought on DoubleJump to provide cinematic support for the Wartorn launch trailer. Under Doublejump, I was the sole contributor responsible for building and editing all cinematic scenes using in-game assets in Unreal Engine 5, handling everything from camera work, lighting, environment extension to the timing and refinement of in-game animations using control rig. Ash directed the project and was responsible for the trailer’s editing and gameplay capture, while I supported by delivering cinematic sequences that matched the tone, pacing and visual style of the final piece.
You can watch the full trailer here.
Credits
Cinematic Artist
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