I'm Hayley, a Video Artist based in the United Kingdom. After studying Film Production, I quickly moved into visual storytelling, excelling in editing short films, creating visual effects, and designing impactful motion graphics for a variety of commercial projects.
In recent years, my focus has shifted towards my true passion: video games. I've been actively involved in creating trailers and in-game content. Mastering tools like Unreal Engine's Sequencer and Unity's Cinemachine has allowed me to blend my deep love for both movies and video games, crafting cinematic moments.
Currently, I hold the position of Senior Video Editor at Rebellion. Within this role, I juggle a diverse array of responsibilities, including video editing, motion design, in-engine cinematics, game capture, and on-set filming. This multifaceted role enables me to cater to Rebellion's video production needs, ensuring the delivery of high-quality and impactful content.