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TWO POINT MUSUEM

SEGA / Two Point Studios

It was an absolute delight working with Two Point Studios and SEGA at DoubleJump, creating marketing art for Two Point Museum. They challenged us to create marketing artwork that showcased the game’s quirky exhibits and characters, all following the same inward-looking layout. A few pieces also needed to be decorated around specific exhibit themes, giving them a unique twist while sticking to the overall layout. The whole process was a lot of fun, and the feedback from SEGA and Two Point Studios couldn’t have been better! What started as marketing art ended up taking on a life of its own, becoming the game’s main menu and even appearing as Steam trading cards. It was incredibly rewarding to see my work become part of the game itself!

 

To bring these pieces to life, I dove into the game’s Unity build to find the perfect assets (there were so many to choose from!). I then brought them into Blender, polishing them to ensure they held up at this closer ground-level view, which is a shift from the games perspective. I also custom-modelled some parts of the environment, posed the characters, set up the lighting, and finally composited everything into the final pieces. It was a really satisfying process, blending technical skills with creative storytelling to make each piece stand out!

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