Sniper Elite 5
During my time working on Sniper Elite 5, I produced a wide range of video content for promotional and in-game purposes, as well as internal videos for development needs. This involved capturing gameplay, creating in-engine cinematics, designing motion graphics, video editing, and handling audio mixing.
Gameplay capture was achieved via debug tools which was a combination of solo and multiplayer recording sessions with the team whom I would direct for my specific trailers. For more customised scenes, I utilized Rebellion's proprietary engine to craft cinematics, allowing for greater control with animations and camera moves. For some trailers, I also handled audio mixing – blending sound effects libraries, music, and dialogue to make the trailer even more immersive.
Throughout the production of Sniper Elite 5, I also filmed motion capture sessions for animation reference and behind-the-scenes content.
2021 - 2023