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Evil Genius 2

During the production and release of Evil Genius 2, my responsibilities primarily revolved around creating engaging trailers for the main game and its expansions. These trailers served as a crucial tool for re-introducing players to the world and gameplay of Evil Genius.

While creating the trailers, I also designed customizable motion graphic templates that were used throughout the game's marketing campaign. These templates allowed the video team to quickly and easily create new promotional materials.  Furthermore, I provided support in rendering and compositing for select pre-rendered cinematics from Asura - Rebellion's proprietary engine.

In summary, my involvement in Evil Genius 2 encompassed game capture, in-engine cinematics, motion design, video editing, and audio mixing.

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